
Gamification in Audiology
Chapter from the book:
Bulut,
Ö.
Ü.
&
Şimşek Küçükkelepçe,
D.
(eds.)
2025.
Rising Trend in Health Sciences: Gamification.
Synopsis
Today, gamification is widely used in various fields, from education to healthcare, to enhance motivation and support learning processes. Gamification enhances motivation and fosters positive behavioral changes by integrating game mechanics into non-game contexts. This approach is also gaining increasing significance in health sciences.
This section explores the role of gamification in audiology. Gamification in audiology can be applied to various areas, including hearing evaluations, rehabilitation processes, hearing aid use, education, and patient motivation. It is particularly effective as a motivation-enhancing element in long-term and repetitive therapy processes, especially for children and older adults. Similarly, incorporating gamification into audiology education helps students develop their professional skills and enhances the effectiveness of their learning processes.
This section examines how gamification can be integrated into different areas such as auditory rehabilitation, adaptation to hearing aids, tinnitus management, and vestibular rehabilitation. Additionally, it discusses the advantages of gamification as well as its potential challenges and limitations. As digital platforms become more widespread, the development of gamified applications in audiology is accelerating, underscoring the need for further scientific research in this field. When designed effectively, gamification holds significant potential as an innovative method that improves patient compliance in audiology, makes rehabilitation processes more sustainable, and provides valuable support to healthcare professionals.